Convince the Tarasquan
Adara
Yes ... You investigate monster wooded me know. You another favor. Prove you confidence. Me understand, me promise. Me sometimes lie. Ha! Like hands! Well ... You convince residents to leave Tarasquan Adara and his family alone. Next, me talk beast spat promised. If me lie, I go into the green. Trade completed?
Start location: | Anderversan woods - Anderversan (D4) |
End location: | Anderversan woods - Anderversan (D4) |
Requirements for reveal
Name |
Give hand - quest finished |
Requirements for finish
Name |
Lilanie is convinced |
The scientists are convinced |
The isbjorns are convinced |
Reward
Name |
10 |
12x Foggy Pearl |
Task
Name | Result | Trade | Components | ||
Establish a trade route with Anderversan | Commerce | 42 | 00:20:50 | ||
Offer the isbjorns to monitor Anderversan | Spying | 42 | 00:00:10 | ||
Create a myth | Spying | 42 | 00:00:10 | ||
Ask Rowan to negotiate with the bandits | Leadership | 43 | 00:00:10 | ||
Create a beast of Anderversan | Engineering | 45 | 04:37:46 | 1050010 | |
Give scientific data | Alchemy | 48 | 00:00:10 | ||
Talk about Anderversan | Exploration | 55 | 00:00:10 | ||
Persuading Lilanie | Exploration | 55 | 00:00:10 | ||
Persuade Musil not to do expeditions | Leadership | 60 | 00:00:10 | ||
Force the isbjorns to abandon Anderversan | Blunt offense | 68 | 00:00:10 |